package common.ui
{
	import cn.flashk.controls.Window;
	
	import flash.display.DisplayObject;
	import flash.display.Sprite;

	public class UISet
	{
		public static var widthAdd:Number = 26;
		public static var heightAdd:Number = 54;
		
		public static function resetWindowSize(target:Window,ui:DisplayObject):void
		{
			target.setSize(ui.width+widthAdd,ui.height+heightAdd);
		}
	}
}